SC_AddPowerUp

Usage

void SC_AddPowerUp( int PowerUpNumber, int x, int z)


Summary

Adds a power up to the map.


More Information

This function is handy for when certain objects get killed and you want them to drop one or more power ups.


Example

// place a health kit at x,z coordinates 100,100
SC_AddPowerUp( SC_GetPowerUpNumber("Health Kit"), 100, 100);


Last Revised: 10 May 2008

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Copyright 2008 by James Bunting
www.jbgames.com/games/rod3d/

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