SC_GameMessageSound

Usage

void SC_GameMessageSound( int SoundNumber, string &MessageText)


Summary

Displays a message across the centre of the screen and plays the specified sound number.


More Information

The message text is also sent to the console.


Example

SC_GameMessage( SC_GetSoundNumber("contact\\explode"), "Boom!");


Last Revised: 10 May 2008

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Copyright 2008 by James Bunting
www.jbgames.com/games/rod3d/

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