SC_SetCameraTarget_Coords

Usage

void SC_SetCameraTarget_Coords( int x, int y, int z)


Summary

Sets the camera target so that it always looks at the specified coordinates.


Example

// lock camera target to always look at position 100, 100 at ground level
SC_SetCameraTarget_Coords( 100, 0, 100);


Last Revised: 08 May 2008

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Copyright 2008 by James Bunting
www.jbgames.com/games/rod3d/

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