SC_SetObjectAngle

Usage

void SC_SetObjectAngle( int ObjectId, int angle)


Summary

Sets an object's direction angle where 256 represents a full circle and 64 is a right angle.


Example

// make object 10 face East
SC_SetObjectAngle( 10, 64);


Last Revised: 10 May 2008

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Copyright 2008 by James Bunting
www.jbgames.com/games/rod3d/

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