SC_SetObjectHidden

Usage

void SC_SetObjectHidden( int ObjectId, int value)


Summary

Sets an object's hidden status.


More Information

Hidden object's are not drawn or processed at all (as if they do not exist).

This function is generally used for working with existing objects which you want to appear at certain times  during the game.


Example

// hide object 10
SC_SetObjectHidden( 10, 1);

// show object 10
SC_SetObjectHidden( 10, 0);


Last Revised: 10 May 2008

Full Functions List


Copyright 2008 by James Bunting
www.jbgames.com/games/rod3d/

This page was automatically generated by jbgames Script Docs Generator